
#Configs related to how ding works
[ding]
	#Resource Location based name of the sound file to play when Minecraft finishes loading.
	#EG: "ui.button.click" or "entity.experience_orb.pickup"
	#
	#This can also be a mod sound if the mod is installed.
	#EG: "modname:modsound.boing"
	#
	#If you want to use external sounds, consider looking into the mod Additional Resources
	name = "entity.experience_orb.pickup"
	#Pitch of the sound (when the world loads)
	#Range: 0.0 ~ 10.0
	pitchWorld = 1.0
	#Pitch of the sound (when Minecraft loads)
	#Range: 0.0 ~ 10.0
	pitch = 1.0
	#Play sound on...
	#0 = Nothing (why install the mod though?)
	#1 = MC load
	#2 = World load
	#3 = MC and World load
	#Range: 0 ~ 3
	playOn = 1
	#Resource Location based name of the sound file to play when the world finishes loading.
	#EG: "ui.button.click" or "entity.experience_orb.pickup"
	#
	#This can also be a mod sound if the mod is installed.
	#EG: "modname:modsound.boing"
	#
	#If you want to use external sounds, consider looking into the mod Additional Resources
	nameWorld = "entity.experience_orb.pickup"

